Installation
Add SDK to you project. This can be done in two ways:
Add SDK as git submodule to your repository by invoking the following command:
Download this repository contents from newest release and unpack the plugin to the
Plugins/GameSwiftUnrealSdk
folder. If you don't have aPlugins
folder in your main project directory yet, create it.
Open Project Settings in the editor and navigate to
Plugins > GameSwiftSdk
. Fill in following fields:ClientId
,ClientRedirectUri
,ClientAuthenticationSecret
. These secrets are distributed by GameSwift.Add
GameSwiftSdk
toPublicDependencyModuleNames
in your main*.Build.cs
file.
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