Installation
Add SDK to you project. This can be done in two ways:
Add SDK as git submodule to your repository by invoking the following command:
git submodule add https://github.com/GameSwift/gameswift-unreal-sdk YourMainProjectDir/Plugins/GameSwiftUnrealSdkDownload this repository contents from newest release and unpack the plugin to the
Plugins/GameSwiftUnrealSdkfolder. If you don't have aPluginsfolder in your main project directory yet, create it.
Open Project Settings in the editor and navigate to
Plugins > GameSwiftSdk. Fill in following fields:ClientId,ClientRedirectUri,ClientAuthenticationSecret. These secrets are distributed by GameSwift.Add
GameSwiftSdktoPublicDependencyModuleNamesin your main*.Build.csfile.
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