Installation
Last updated
Last updated
Add SDK to you project. This can be done in two ways:
Add SDK as git submodule to your repository by invoking the following command:
Download this repository contents from newest release and unpack the plugin to the Plugins/GameSwiftUnrealSdk
folder. If you don't have a Plugins
folder in your main project directory yet, create it.
Open Project Settings in the editor and navigate to Plugins > GameSwiftSdk
. Fill in following fields: ClientId
, ClientRedirectUri
, ClientAuthenticationSecret
. These secrets are distributed by GameSwift.
Add GameSwiftSdk
to PublicDependencyModuleNames
in your main *.Build.cs
file.