1. Add SDK to you project. This can be done in two ways:

    • Add SDK as git submodule to your repository by invoking the following command:

      git submodule add YourMainProjectDir/Plugins/GameSwiftUnrealSdk
    • Download this repository contents from newest release and unpack the plugin to the Plugins/GameSwiftUnrealSdk folder. If you don't have a Plugins folder in your main project directory yet, create it.

  2. Open Project Settings in the editor and navigate to Plugins > GameSwiftSdk. Fill in following fields: ClientId, ClientRedirectUri, ClientAuthenticationSecret. These secrets are distributed by GameSwift.

  3. Add GameSwiftSdk to PublicDependencyModuleNames in your main *.Build.cs file.

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