Each GameSwift Chain transaction involves two costs:

  • an L2 (execution) fee

  • an L1 (security) fee.

The L2 fee covers the cost of executing your transaction on the L2, while the L1 fee is the estimated cost of publishing the transaction on the L1. Typically, the L1 security fee is higher than the L2 execution fee.

The L1 fee fluctuates based on the number of transactions on the L1. If your transaction timing is flexible, you can reduce costs by submitting transactions during periods of lower gas fees on the L1, such as over the weekend.

Similarly, the L2 fee varies depending on the volume of transactions being submitted to the L2. This adjustment mechanism works the same way as on the L1. You can learn more about it here.

For more details on fee calculation on GameSwift Chain, please refer to the OP Stack developer documentation.

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